You could use layers and triggers to do something like this.
For example instead of having a 1 min slide with back and forth dialogue, I place each "line" to a layer, then create a trigger to jump to the next layer when a)timeline stops and b)when user clicks or presses a key.
You could do something similar in this case by treating your layers as keyframes, right?
Actually, in my flash, the labels are "salto1", "salto2"... In this way, i can have a common button for forward and and jumping by adding the number to the name by actionscript.
Can i use a single button changing dinamically the label to go? Some kind of "goto "layer"+variable+1" where "variable" is created by the layer active, so if you're in the layer1 the next jump will be layer2...
There's a couple of ways you can do this. 1. is doing what you described in your reply, or 2.(if your scenario needs to go back and forth more than a layer deep) you could create a "router" layer (which would be blank) and create all relevant "goto-layer triggers" there.
You can set triggers on the first slide layer that will serve as your "go to" or cuepoints to take you to other layers, such as a button. Have the button appear at whatever point in the timeline necessary and set a Show Layer trigger to that particular button.
Or perhaps a Home Button/Icon to reset the course or the current page might be easiest... I often do this to allow the user to navigate through the course at their own pace.
I have multiple layers with rewind / forward buttons (in the layers) and with sound. I each layer. i have a trigger that shows the next layer at timeline end to create a continuous play. Seems to work.
The only thing that fails is the base layer, even with reset to initial state active, the layer wont start from the beginning when returning from the layer 1
Solved by leaving the base layer empty and using another layer for the first object. In this layer, theres no button to return to the base layer and the base layer shows the first layer at timeline starts
11 Replies
Hi Juanjo,
You could use layers and triggers to do something like this.
For example instead of having a 1 min slide with back and forth dialogue, I place each "line" to a layer, then create a trigger to jump to the next layer when a)timeline stops and b)when user clicks or presses a key.
You could do something similar in this case by treating your layers as keyframes, right?
Hope it helps,
Alex
I understand... jumping between timelines, isn't?
Actually, in my flash, the labels are "salto1", "salto2"... In this way, i can have a common button for forward and and jumping by adding the number to the name by actionscript.
Can i use a single button changing dinamically the label to go? Some kind of "goto "layer"+variable+1" where "variable" is created by the layer active, so if you're in the layer1 the next jump will be layer2...
Thanks for answer
Yeah, that's right.
There's a couple of ways you can do this. 1. is doing what you described in your reply, or 2.(if your scenario needs to go back and forth more than a layer deep) you could create a "router" layer (which would be blank) and create all relevant "goto-layer triggers" there.
Ok, i'll try
I'll let you know
Thanks
I don't know how to do that... i've created 2 layers but i don't know how to "goto" layer or cuepoint...
Perhaps this will help.
You can set triggers on the first slide layer that will serve as your "go to" or cuepoints to take you to other layers, such as a button. Have the button appear at whatever point in the timeline necessary and set a Show Layer trigger to that particular button.
Or perhaps a Home Button/Icon to reset the course or the current page might be easiest... I often do this to allow the user to navigate through the course at their own pace.
Hope this helps
Hi, I think i get it!
I have multiple layers with rewind / forward buttons (in the layers) and with sound. I each layer. i have a trigger that shows the next layer at timeline end to create a continuous play. Seems to work.
I upload the file...
The only thing that fails is the base layer, even with reset to initial state active, the layer wont start from the beginning when returning from the layer 1
Solved by leaving the base layer empty and using another layer for the first object. In this layer, theres no button to return to the base layer and the base layer shows the first layer at timeline starts
ace I used this and its fab! Thanks man. Made an interactive 360 pano player!
Hello Chris,
Welcome to the community, and glad this thread helped you out.
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