Hi, I have attached a couple of screenshots of the manual menu that I use. You click on the menu icon and the menu comes in, you can then select the slide you want to go to and the menu retracts automatically. If this is what you are after let me know and I can send some more images of all the triggers I created.
The attached example may give you some ideas as to how you can achieve what you are after. I have tried as best as possible to mimic the example you attached to your post.
The menu header and close button are the only items on the base layer. The content layer contains all the slide content grouped together and this is then moved to the right on a motion path when the menu button is clicked and moved back again to the left when the close button is clicked. The menu items and content shading are contained on additional layers.
I have only grouped all the content together for simplicity in this example. However, you could have individual items on different layers and still achieve the same result, but you would require motion paths for each item.
If you want an out of the box solution, you kind of get that already with the player if you use the modern player (assuming you're using SL360). Set the menu to hidden to start.
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Hi, I have attached a couple of screenshots of the manual menu that I use. You click on the menu icon and the menu comes in, you can then select the slide you want to go to and the menu retracts automatically. If this is what you are after let me know and I can send some more images of all the triggers I created.
Hi Harsh,
The attached example may give you some ideas as to how you can achieve what you are after. I have tried as best as possible to mimic the example you attached to your post.
The menu header and close button are the only items on the base layer. The content layer contains all the slide content grouped together and this is then moved to the right on a motion path when the menu button is clicked and moved back again to the left when the close button is clicked. The menu items and content shading are contained on additional layers.
I have only grouped all the content together for simplicity in this example. However, you could have individual items on different layers and still achieve the same result, but you would require motion paths for each item.
If you want an out of the box solution, you kind of get that already with the player if you use the modern player (assuming you're using SL360). Set the menu to hidden to start.
Hi Ned,
Thank you..it's really helpful.
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