I would use layers to do this. Have the triggers in a hidden layer, and then run a check to see if the part needed to show that trigger has been run, if it has, show the layer with the trigger which allows moving to the next area. This requires using variables, layers, and conditions. You may need to look those up.
I'm not quite sure if that's what you want but have a look at the attached file. I has a menu and several sections that have to be completed in sequence, one after the other. To force the sequence, only one menu button is enabled initially, then the next one and so on. Hope that gives you some ideas.
6 Replies
I would use layers to do this. Have the triggers in a hidden layer, and then run a check to see if the part needed to show that trigger has been run, if it has, show the layer with the trigger which allows moving to the next area. This requires using variables, layers, and conditions. You may need to look those up.
I'm not quite sure if that's what you want but have a look at the attached file. I has a menu and several sections that have to be completed in sequence, one after the other. To force the sequence, only one menu button is enabled initially, then the next one and so on. Hope that gives you some ideas.
Hello Jojo,
Hopefully Michaels idea is what you are looking for. Here is some information about built in states and using triggers.
Thanks a lot, Midi
Hi Micheal, I couldn't download and see the file... I couldn't get into the link...
Hi Jojo,
I could open the file and see everything within it - what happens when you try to download Michael's file?
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