How to Jump to a specific point on the timeline?

Great question posed in a workshop today asking how to jump to a particular spot or cue point on the timeline. This post is actually being entered LIVE during the workshop!

I attempted to quickly figure it out, but ran out of time. Does anyone here have a solution or ideas? Note: not interested in Javascript.

Thanks in advance!

19 Replies
Kev Man

You cant jump to a specific spot in a timeline?

Why is that part of how the program works?  Have the developers of Storyline never worked with a multimedia authoring program before?  There are a TON of features that are standard with every other program i have worked with that are not in Articulate.  
So bizarre. 


Holly Gaspar

I agree with Kev Man. There are a TON of features that are standard with every other program i have worked with that are not in Articulate.  And people have been asking for this feature for 3+ years. Guess my learners will just have to passively watch the interaction rather than being engaged in the process.

Kevin Thorn

Hey Kev Man and Holly, I'm curious what other programs you're referring to that have the ability to jump to a specific point in the timeline based on user interaction in the realm of elearning authoring tools. 

More importantly, I'm more curious as to what does "passively watch the interaction" mean? Kind of seems like an oxymoron because wouldn't one be 'actively' engaged in an 'interaction.?

Final thoughts: Storyline is not and will never be the one-stop tool for every possible design, nor will any other tools in this industry. The question goes back to the design. If your design calls for a production output that Storyline can't do, then why force a square peg into a round hole?

Worrying about a feature that doesn't exist in a tool should not stop us from quality design.

Design first. Then develop. The process is called "Design & Develop" in that order for a reason. 

Kevin Thorn

I remember creating some of my first interactions and elearning using Flash, Dreamweaver, or Authorware. Those were a heckavu lot more powerful than Storyline! Not much you couldn't do with ActionScript (AS) in Flash. AS is similar to JavaScript (JS) and Storyline supports the execution of JS so there is always an alternative to tweak the interaction outside of what Storyline currently offers.

I don't know what Articulate's road map is for future Storyline features. Although, if I were part of the strategy discussions I'd be focused on the larger target audience and what features are most efficient and have value to continue improving the authoring environment. 

I'm with you Max and Kartik, but I also focus on design first. Plus, I believe it is my responsibility to know and understand what Storyline can and cannot do. That understanding impacts or supports my design - first. If Storyline can't do what I'm trying to design I choose a different tool. 

There are many tools available that can do really awesome and complex interactions. And with Storyline's WebObject feature there's always a way to bring in more advanced interactions to in Storyline and bend it further that it's currently designed.

Agreed. Having the ability to jump to a point in the timeline is very useful. No debate there. There are a LOT of features I wish Storyline could do. In fact, there's a LOT of little things left over from v1 that I wish would be fixed.

However, knocking the current version because it doesn't support a design is probably not the best approach - redesign it or choose a different tool. 

I'd encourage submitting feature requests on new ideas. Even more, offer use cases and examples on why a feature is "needed" for the larger community and not just one developer's "want."