I'm working in 360 and I have 7 places I want the learner to find on the screen and I have set up states with checkmarks showing when they select that hotspot. However, we want to leave each checkmark on the screen as they select progressively so they will know visually when they've selected 7. The problem is that the learner can select randomly.
I've made states for the base layer with the checkmarks based on each hotspot, but I can't show a checkmark for area A and B if the learner has checked areas A and C. Is there some kind of variable I need to set up? Not sure how to do this to show each checkmark as they select the hotspots randomly?
Can you share an example of the story file, or the story file itself? If you have clickable objects set up with built in states, then you should be able to click as many as you want and have them selected. As long as you don't have them setup as a button set.
Hotspots can't have visited states. You could put checkmarks on the screen in a hidden state and then change the state of the checkmarks to normal when clicking on the hotspot.
Or
You could insert a shape (which does have states) and create a visited or selected state for the shape. Make the shape transparent and then place the checkmark inside the created state.
2 Replies
Can you share an example of the story file, or the story file itself? If you have clickable objects set up with built in states, then you should be able to click as many as you want and have them selected. As long as you don't have them setup as a button set.
Hotspots can't have visited states. You could put checkmarks on the screen in a hidden state and then change the state of the checkmarks to normal when clicking on the hotspot.
Or
You could insert a shape (which does have states) and create a visited or selected state for the shape. Make the shape transparent and then place the checkmark inside the created state.
Here's a quick video.
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