Import / attach an .exe File
Apr 24, 2013
Hi, there are a couple of things in SL I need it to do, that it doesn't do yet so I am having to import an executable file from another program to get it to do this. So, I need to trigger a button to open up this file. When the file opens my client will be filling out text boxes that can be printed, then they will be instructed to close that file and continue on in Storyline. This going out and back is going to occur seven (7) times in my project. I read that I need to attach files that launch from SL to the resources tab. I can do that--not a problem. I do have other resource files that are just extra information for the user, and I don't want them to go to the resource tab to see the extra information and see all those executable files and get confused as to what to pull up for additional reference information. Is there a way to put those files in the resources tab but not have them show up when the user clicks the tab and sees the listed files?