Inconsistent variable performance
I have a Continue variable that I use to prevent the Next button from working until the timeline ends. I have a scene with "regular" slides and quiz slides. On the regular slides, I set Continue to True when the timeline ends and then I add the variable as a Condition on the player (jump to the next slide when user clicks Next button and Continue is equal to true).
I have one slide where it's not working and the rest of the "regular" slides work fine.
Anyone experienced this and fixed it before?