Issue with layers after SL 2 upgrade

Mar 05, 2015

I just installed Storyline 2 (SL 2) and when I open a project created in Storyline 1 (SL 1) I have a problem with layers. I have slides where the layers are triggered off an object placed off stage with a trigger set to show a specific layer when the timeline for that object starts. I have used this method extensively in SL 1 with no issues. Now, in SL 2, when the trigger shows the layer, the layer freezes in pause and will not play. I created a new project in SL 2 using the same technique and it worked as designed, so it appears to be an issue with projects created in SL 1. Anybody see this happen when migrating to SL 2 from SL 1?

14 Replies
Edward Springer

Emily, Thanks for the reply. I'll try importing and see what happens. I did try and recreate the trigger in a new slide in the same project and got the same results. It works ok in a new project, just not in ones originally created in SL1. This is a real bummer as I have seven courses near completion in SL1 that I now cannot finish in SL2.

 

Edward Springer

Emily,

When I first attempted to open the SL1 file in SL2 it asked me if I wanted to update the file and create a backup of the original. I did that. In trying your suggestion of importing the original file, I opened a new project in SL2 and imported the original SL 1 file backup that was created when I updated it to SL 2. It imported fine but the layer issue is still there, only this time it looked like it was starting to play then froze. Hope this additional information helps.

Edward Springer

Turned out the problem was that In was using a work around for a function, triggering a layer off the timeline, that was not available in SL1. Now that this feature is available in SL2 the issue was resolved. What I was doing in SL1 was inserting a shape off stage and placing it at the end of the timeline and creating a trigger to show layer when timeline started for that shape. Now, in SL2, you can add a trigger that will show a layer based on any number of variables, including timeline settings. (Think I got that right)

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