I have a tabbed interaction and I have created different states for the buttons. Initial has text, hover has an icon, and visited also has text. When I hover however, the text still shows. Any ideas?
I have a strange behaviour for my states. I have a Jeopardy type of screen.
I have a state: normal, hover, down, visited, disabled, wrong and right.
This is where it is strange, For some buttons, when they have been flagged right or wrong the hover state does not work anymore. But for the others, it still gives me the hover.
How can I remove the hover once it is identified as a state of right or wrong.
If an object has a hover state it will always be there. You can't remove it. However, you can not use a hover state and instead use a trigger to change the state on mouse over. Create a custom state and don't use hover.
Then add a condition to not change the state if it's right or wrong
3 Replies
The normal state has properties that transfer to the other states.
There are some things you can do with the default states or by creating custom states. I recorded a quick tutorial.
First of all your video was really helpful.
I have a strange behaviour for my states. I have a Jeopardy type of screen.
I have a state: normal, hover, down, visited, disabled, wrong and right.
This is where it is strange, For some buttons, when they have been flagged right or wrong the hover state does not work anymore. But for the others, it still gives me the hover.
How can I remove the hover once it is identified as a state of right or wrong.
Thanks
If an object has a hover state it will always be there. You can't remove it. However, you can not use a hover state and instead use a trigger to change the state on mouse over. Create a custom state and don't use hover.
Then add a condition to not change the state if it's right or wrong
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