Managing when the user can click "next" in my story.

Sep 20, 2019

Hello all! I'm creating a simple story, and all I wish is for the user, when presenting my course, that he not be able to skip a slide by clicking the next button in the slide navigations buttons below. I'd like to give him at least 15 seconds in order that he reads all the slide content and then the next button appear functionable and he can proceed.

Right now, I've managed to create a button, and add a trigger that takes you to the next slide and delay its appearance on the timeline.

 

I'd like to know if the same can be done with the "Next" button of the slide navigation buttons.

 

Thanks for any input!

4 Replies
Jerry Beaucaire

Yes, you can do the same thing with the PREV/NEXT buttons built into the player.

  1. Check GEAR icon on the base layer of the slide to insure the NEXT/PREV buttons are checked so that they DO appear on the slide.
  2. Now create a trigger at the start of the timeline that sets the builtin NEXT button to hidden.
  3. Create a second trigger that puts the NEXT button back to normal when the timeline reaches 15sec
Jerry Beaucaire

Just a design suggestion as a followup.   If a slide has a lot to read, I try to do two things to stimulate the reader a tiny bit visually.

  1. There is always at least one small reference image, or a background image.  I put a very slow animation on the image to drift it gently in its corner or in the background.   Typically I use a square motion path that I flatten down to a line so the image drifts back and forth over a 20-40sec time loop, so it moves very gently.
  2. If it's more than one point or paragraph, I fly/fade them in one at time.   I know people read at different paces, so however fast I can read them, I add a second for bullets, a couple of seconds for paragraphs.

This makes a big slide full of text/info feel a bit more alive, in my opinion.

A final benefit of the text entrance animations, you can set the NEXT button to appear when the final text animation completes.  This means you can adjust those text animations as you need in the future, and the NEXT button appearance will adjust itself.  ;)

Cheers.

Wendy Farmer

Hi Karim

I use offstage objects that come onto the timeline at a specific time and then add a motion path to that offstage object and trigger the next button to display when the animation completes on the offstage object - all seamless to the user and you can set the motion path to whatever duration you like.

As an example: I want the Next button to appear 10 secs after a user clicks a button

  • Move offstage object on motion path 1 when user clicks button
  • Change state of Next button to normal when animation completes on offstage object.

Hope that helps

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