I Want to create a storyline motion animation- I want my character to move in a maze and that the animation will start every time from the characters relative position and not from its start point. When I create the animation it starts from the wrong place. How can I fixed the animation so it will start from its present point?
Bear in mind that if you create a motion path and set it to have a relative start path, the object will follow that exact same path from where it currently is.
What that means is if you want the object to navigate part of the maze, then pause, then start again, you would need to create a maze that has identical segments. The object would navigate one segment to the end of the path, then when restarted would navigate the next segment.
If you want the object to move from different spots on the screen to the beginning of the maze, and then navigate it, you need to create one path for the maze, and separate ones from all the places where the object might start, that lead to the beginning of the maze. First invoke that path, then the maze path.
4 Replies
Make sure that the motion path has the 'Relative Start Point' path option selected.
Bear in mind that if you create a motion path and set it to have a relative start path, the object will follow that exact same path from where it currently is.
What that means is if you want the object to navigate part of the maze, then pause, then start again, you would need to create a maze that has identical segments. The object would navigate one segment to the end of the path, then when restarted would navigate the next segment.
If you want the object to move from different spots on the screen to the beginning of the maze, and then navigate it, you need to create one path for the maze, and separate ones from all the places where the object might start, that lead to the beginning of the maze. First invoke that path, then the maze path.
Thank you for your answer!
I succeeded!
נשלח מה-iPhone שלי
Glad to hear it.
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