Motion Paths and Quizzing

Sep 01, 2015

Hopefully this is the right forum. 

I have a slide in my project where the answers start on the right side of the screen and move to the left side of the screen. Once the answers move to the left side, the questions appear on the right and it then becomes a drag and drop interaction. The issue I am running into is if I click and drag the answer in the wrong spot, the answer returns to it's initial position(right side). Suggestions on what variable could be created to prevent this?

 

5 Replies
Ashley Terwilliger-Pollard

Hi Brian,

There isn't an accessible variable that would control this - so I think you'd want to look at setting this up a bit differently. What about when the "answers" are moved to the left, you change their state to 'hidden' and the real set of answers state changes to normal - that way when the users drag them, they'll return to what is their starting point on the left? 

Daniel Sposato (Philly)

If you really want the answers to move in the beginning from right to left before the D&D is active and not have them return to the right during the interaction, I would suggest just making duplicates of the drags to do the animation and after they finish have the actual drags in the positions of where the animations end.

The best way to do that is to put the non-drags (that look the same as what the actual drags will) in their ending position. Then make an animation from left to right. Then reverse the animations via the "path options" drop down. Then just duplicate the non-drags, put them over the non-drags (to appear after the animations finish on the timeline) and make them the drags for your D&D. Also be sure to delete the motion paths on the duplicates (the ones that will be the drags).

Basically the same concept as Ashley was thinking of using duplicate objects to animate separate from the drags. I just elaborated on how I might do it.

Brian  Ross

Thank you for both of your responses. Kind of scary that I understood your explanations too. I thought more about it last night when I went home and decided to just reverse the order. So instead of bringing the motion path object(drag item) to the non-drag item(drop). I flipped it to bring the non-drag items(which now becomes a drag item) to the motion pathed object(drop). Hopefully that makes sense.

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