Motion paths in Storyline 2
I am trying to move a rectangle along a series of 5 'stations' at timing of my choosing. I can get it to move to the second 'station' and have tried using both freeform paths as per the instructional video (I find I can't be accurate enough and the path gets squiggly), assigning a time signature to each as well as using the straight line standard paths with the timing instruction cued in the appropriate dialogue box. I've used the 'relative start point' feature so that the rectangle doesn't bounce back to its origin each time. However I can only get the rectangle to move from station 1 to station 2. I don't want the player to have to click anything to move the object along. I want it to move to coincide with the voice recording that I've done so - at a specific time cue.
Don't know what I'm doing wrong. Any tips you can give would help.