My Latest Puzzle Game - Space Command
Nov 12, 2019
By
Darren Heath
Hi everyone, I posted this on the Building Better Courses forum but thought i would share it here too.
Here is my latest game written in SL360 based on the board game Mastermind.
This is the initial release, I know it can be polished up a bit better and there may still be the odd bug here or there floating around (and if you spot anything please let me know)
To play the game click the link: https://dh-e-learning.s3.amazonaws.com/space-command/story_html5.html
To see a little more in-depth on how I developed it please see the attached document
5 Replies
Looks great, I m not sure if it is working right. Is the white oval a shape in the right place and the red is a correct shape in the wrong place?
If it is I got 4 white on the third attempt but the rocket did not launch. On my second go I got 1 red and 3 white which doesn't make sense.
Or I am just completely wrong
I am wrong should have read the instructions, I think from a UI perspective it should be the other way around as red normally denotes incorrect.
AHH I see you've answered your own question there Phil before I had chance to log back in.
Yes that's right. Red dot indicates a correctly placed colour and white indicates a correct colour but not in the right column.
Those were the colour indicators from my original board game version so stuck with that but I do agree that typically something in red indicates something is incorrect.
I did wonder that, I remember playing this on a rainy day at school.
Great game, thanks for sharing
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