I have a need to target elements in a scene (buttons, images, shapes, and so on...) And need to give each an ID or Class. How do I go about doing this?
Hi Jason, did you ever get an answer to your question here? I would also like a list of all object names for an xAPI project I'm working on. (i.e. in Rise you can refer to the class, for example:
Tab is 'blocks-tabs__header' Accordion is 'blocks-accordion__item'
It would be great to have a list of classes for all Storyline objects as well.
2 Replies
Maybe I'm oversimplifying this, but isn't the name you can assign to an object on the timeline sufficient to identify each object?
Hi Jason, did you ever get an answer to your question here? I would also like a list of all object names for an xAPI project I'm working on. (i.e. in Rise you can refer to the class, for example:
Tab is 'blocks-tabs__header'
Accordion is 'blocks-accordion__item'
It would be great to have a list of classes for all Storyline objects as well.
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