Pause button doesn't work for animations brought in as a web object
We have a lot of legacy Flash animations that we now need to bring into Storyline courses that we publish as HTML5 for iOS devices.
The animation test plays well in Storyline 2, it was created in Flash CC using the HTML canvas, but the big drawback so far is that the pause button on the Storyline player does not pause the animation when it has been brought in as a Web object.
Is there a way to do this with the built-in navigation? Or, do I need to build a custom pause button?
If I need a custom pause button, any tips on how to create that?