I'm working on putting together a course with a bit of a unique navigation feature. It looks like its going to take a number of layers and triggers to get it to work the way that I want.
I'm assuming that - at some point - performance of the published course will begin to suffer from too many layers/triggers/variables on a given slide.
I've never seen info that would spell out limitations for the number of triggers/layers/variables. I guess there is a physical limit somewhere. I have created some fairly complex interactions with hundreds of triggers, dozens of variables and layers and haven't run into performance issues.
As Michael mentioned, no real limit of triggers or variables that I've seen. I think the bigger issue would likely become keeping track of all those, or troubleshooting it if something doesn't work right.
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I've never seen info that would spell out limitations for the number of triggers/layers/variables. I guess there is a physical limit somewhere. I have created some fairly complex interactions with hundreds of triggers, dozens of variables and layers and haven't run into performance issues.
Hi Jeremy,
As Michael mentioned, no real limit of triggers or variables that I've seen. I think the bigger issue would likely become keeping track of all those, or troubleshooting it if something doesn't work right.
For reference, here is a similar thread that provides additional opinions.
Thank you guys -- fortunately, I was not thinking of hundreds of layers or triggers, but more like 15-20. :-)
And I just figured out a way to leverage states to eliminate a good number of those, so I think I should be fine. Thanks!
15-20 should be like a walk in the park. ;)
Let us know if you need anything else!
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