Do you think it's possible to developp a point&click serious game in storyline?
According to me, SL can make every step separated (clicks, hotspots, drag and drops...) but I fear it would be risky to melt and assembled all these functions and make it like a "real" game and not an E-learning course...
Hi Julien! I'm looking forward to the responses that you receive here. I wasn't sure if you had actually seen some examples of things that our users have created, so I wanted to provide a few links just in case (here, here, and here).
Share more about what you'd like to do and I'm sure you'll get lots of good ideas. Do you have a demo or example of something else that kind of shows where you want to go?
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Hi Julien! I'm looking forward to the responses that you receive here. I wasn't sure if you had actually seen some examples of things that our users have created, so I wanted to provide a few links just in case (here, here, and here).
Thanks for the reply Leslie!
Here are some very interesting links, that's a good starting point.
Of course! Good luck with your project
Share more about what you'd like to do and I'm sure you'll get lots of good ideas. Do you have a demo or example of something else that kind of shows where you want to go?
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