Problems with button/triggers moving from preview to review to publish.
Feb 23, 2021
Hi,
I have created a quest based game for a client. It is not particularly complicated but I am having a problem.
When I preview it locally on my machine - it all works fine. When I send it for review by the client various buttons (mostly 'submit') do not work - even though the cursor changes to a hand so regonising a button/hotspot.
Also a trigger/button will work in one iteration then not work in another - it's like playing whack-a-mole.
As a last resort I published a problematic scene to my LMS test site and the scene that was misbehaving in review worked fine - so I published the entire project (without changing anything) to the same LMS - 3 slides in the the scene I had published as a stand alone stopped working. I checked them again the the stand alone and they worked fine.
Any thoughts/suggestions will be greatly appreciated.
Thanks
Michael
1 Reply
Hi Michael!
You're in the right place for help! It's difficult to narrow down what is causing this issue without seeing the project. Would you mind sharing the project with us? You can either attach it to this discussion or share it with us privately using a support case.