"Reset to Initial State" Doesn't

Sep 17, 2015

Hello,

I have my navigation set to Restricted and the Next button set to Disabled until 2 buttons are Visited. In addition I have the slide settings set to "Reset to Initial State" when revisiting. These settings require both buttons to be clicked AND the slide to complete before the Next button is enabled and works.

Everything works fine when I first view the slide but if I hit the Previous button on the following slide to revisit the slide in question I am able to click the Next button after clicking the two buttons - BUT I do NOT have to wait for the slide duration to end (narration) before using the Next button to proceed. Why, and how can I have this slide reset to it's initial state regardless of how many times the user has viewed it?

Thanks.

31 Replies
Daniel Sposato (Philly)

Navigation restriction shouldn't affect it. I'm wondering if something in the slide is preventing the slide from retriggering the trigger. Like maybe when you return to the slide it's not going back to the beginning of it to actually trigger the trigger to hide the Next button. Do you have any slide layers that have triggers on them?

Jim Barker

Nothing I can think of. Just the 2 buttons that, when clicked, show a layer. No other triggers exist on either of those 2 layers. I'm under a tight deadline (aren't we all) with a client that is testing the output backwards and forwards and everything in between. Storyline seems to have issues accounting for navigation that could occur in more than one way - i.e. if the slide ends THEN buttons are clicked, or vise versa, when buttons are clicked THEN the slide ends. 

Daniel Sposato (Philly)

No Problem.... the reason I think that may work is I worked on an interaction yesterday where selecting a hotspot was set to cause a viewed slide layer to continue playing, but for whatever reason I had to click it twice to get it to work. So I added the same command a second time and it worked. So maybe it will work for you! Let me know if you have any luck.

Jim Barker

JMHO but I have found Storyline to be much better for softskill type eLearning but prefer Captivate for more screen capture based, step by step eLearning. Oh, and it's 2015 but still don't have a video export option from Storyline?!? Yikes.

That said, love the tech support of Articulate hands down above Adobe/Captivate.

Ashley Terwilliger-Pollard

Hi Jim,

Without seeing it, it's difficult to say but restricted navigation does impact the next button in Storyline 2, in that the user isn't able to proceed using the next button until the slide's timeline has ended. Also, here is information on how "reset to initial state" works in Storyline.  

If we can offer any other assistance, please feel free to let us know. 

Jim Barker

Hi Ashley (one of the support folks that make Articulate great),

I would share our content but would have to have you sign a non-disclosure agreement :-/ . Anyway, I would LOVE to do a web meeting with you folks, show you my pain and how your current offering is inconsistent in how it processes triggers, variables, and functions - based on a variety of ways clients might interact with the slide in question. I started a long thread a few weeks back re this same type issue and with the help of the wonderful community and your awesome support staff thought I found a solution. But the same "solution" is inconsistent from interaction to interaction on different slides. Knowing me, you might be able to say "that's not how you should do it, do it this way." and all would work fine. I'm thinking that's what it may take. Maybe we both come away with better eLearning dev insight?

Thanks Ashley.

Jim Barker

Another question. Why, if navigation is set to Restricted, isn't the Next button automatically set to disabled - i.e. grayed out? In what scenario can you tell me why in the world if a user can't click Next until the end of a slide, the Next button should appear AND animate (have a clickable animation) when, in fact, the Next button will not work??? If navigation is indeed restricted, why not have the Next button disabled by default until it will actually work - at the end of the slide?

Ashley Terwilliger-Pollard

Thanks Jim - nice message to start with. ;-) 

We're happy to sign an NDA - you'll just want to indicate that as such when reaching out to our team here.  You'll want to link to this thread and the other one where you may have gotten some additional help. 

As for the why, I couldn't answer that as I'm not a part of the development team - so I wouldn't want to speculate either. But again, if you want to connect with the Support team, they can walk you through things a bit more one on one, and we can go from there. If you choose to go that route, let me know once you've submitted the case so that I can follow along. 

Steve VE

I am dealing with a similar problem. The details:

  • I have a freeform slide.
  • There is a drag and drop box on the slide. This drag and drop box is not part of the interaction. It is only there to help learners gauge the distance between the buttons.
  • The user can select multiple buttons on the slide.
  • The user has a single attempt.
  • If the user answers incorrectly, they are sent several slides backwards to review the material and try again.

Similar to Jim, the first time the learner goes through this things are OK. The second time, though, all the buttons are inactive. In my mind, the buttons should be re-activated.

I have tried:

  • Deleting the drag and drop. The issue remains.
  • Changing the slide to "Automatically decide". The issue remains.

I'd really like to have this interaction work correctly as it's the best way to present the question. Any help would be appreciated.

Steve VE

Sorry for the delayed response on this. I was pulled away.

Some new observations:

  • I tested it in the intended environment and the problem persists.
  • I was stripping out the majority of the slides so that I could post something here. I noticed that, in the shortened version, if you redirect to the first slide in the scene (rather than a slide in another scene) the problem went away. However, making this change to the main file didn't fix the problem.
  • I thought this might have something to do with the number of attempts. As it stands, the user can attempt the quiz as often as they want but only get to answer a question one time per quiz attempt. If I set the question to unlimited the user can then attempt the question as many times as they like which is not what's needed.

In the example file you must get at least one wrong answer to have to repeat the scenario.

Any assistance would be appreciated.

Christie Pollick

Hi, Steve -- I seem to be having some difficulty testing your file, as your published output when uploaded to the SCORM Cloud results in what seems to be a blank project. Please click here to see what I am experiencing.  

And my apologies that I am unable to create a support ticket on your behalf, as I do not have your last name to look up your contact information in our system. You are welcome to reach out to our Support Engineers for additional assistance using this form. I will be sure to follow along with their progress, and will share relevant updates here for others who many benefit. :)

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