restarting the timeline
I'm creating a sim with a cooking timer. When you hit the button it will trigger the display to change, then in the background the timeline runs through a series of text changes on the display. I want it so that if I hit the trigger early it'll kill the process and restart the timeline. I see you can restart the project but it blips white, which isn't optimal. If I can get it to jump back to cue 1 or restart I'm golden, any ideas from the experts?