When you set the player-level Menu to Restricted navigation, Storyline automatically disables the Next button for each slide until the slide's timeline ends. And Storyline won't disable the Next button when the user returns to the slide (assuming the user stayed on a slide until the Next button was enabled during their first visit).
That programming happens even if you don't show the Menu to the user.
Nothing is done to the Previous button, because there's typically no good reason to restrict someone from revisiting a slide.
If you want to ensure someone completes an interaction before advancing (i.e., keep the Next button disabled until certain actions are done), you can do that with triggers, states, variables, and conditions. There are multiple posts in the Forum that explain how.
1 Reply
Hi, Dale,
When you set the player-level Menu to Restricted navigation, Storyline automatically disables the Next button for each slide until the slide's timeline ends. And Storyline won't disable the Next button when the user returns to the slide (assuming the user stayed on a slide until the Next button was enabled during their first visit).
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