Rotating items in states wacky results
Jul 04, 2019
I am in need of assistance. I am really frustrated by the issue I am currently facing and I hope someone may have a fix for me.
I am in the process of building a slide where the learner is an archer and needs to aim at the various targets. I have a bow which has multiple states. Undrawn, Drawn, Aim1, Aim2 etc. The idea is to take the drawn bow, and rotate it toward the targets before firing. The problem is, I have the drawn bow state and I can create the rotated version, which is perfect when in the state edit mode, but once I leave edit mode, the bow moves to a completely different position on the slide. I have a feeling that it has something to do with the anchor point of the image (which is impossible to change, no idea why) and therefore when rendering the edited image, the rotation is applied with a position, and not statically.
I am attaching two screenshots. The first is the position of the bow in state edit mode, the second is the position of the bow once I close edit mode.
Any assistance would be greatly appreciated!