Select multiple screen areas

Hi,

I'm new to Articulate, and I'm trying tow ork out how I can show users a screenshot of a software homescreen and get them to show me up to 4 different locations they should go to on that screen in order to carry out different tasks..

I'd like to have the 4 choices on screen as  text questions (Where would you click to refresh your browser for example) , and when they click on the right spot, (which isn't obvious in any way, so they have to know where it is without clues), the choice pops a tick next to it 

 (Where would you click to refresh your browser  for example) . So 4  correct choices, 4 ticks, and then they can move on to the next task...

Any ideas please?

Thanks,

Paul

5 Replies
Michael Hinze

Hi Paul, welcome to the community. One option would be to simply create transparent objects that are placed over the four screen areas. Each object has a visited state that includes a checkmark symbol. Then add one slide trigger that shows a Continue button when all four objects are in visited state. See attached a quick example with 4 shapes that need to be clicked and a continue button that sits on a layer. Hope that gets you started.

Paul Williams

Hi,

Thanks for that... Michael,  I replicated your seteps in my screen, but couldn't get it to work, I've discovered I needed to also add 'object triggers' to change the state of the object to Visited as well as the slide trigger you have shown for showing the additional layer, so it's now working as I want it to.. I am confused though as to why your screen worked fine, but mine didn't...  Not to worry, I have it working now. I can play with the screens and work it out.

Michael Hinze

Paul Williams said:

Hi,

Thanks for that... Michael,  I replicated your seteps in my screen, but couldn't get it to work, I've discovered I needed to also add 'object triggers' to change the state of the object to Visited as well as the slide trigger you have shown for showing the additional layer, so it's now working as I want it to.. I am confused though as to why your screen worked fine, but mine didn't...  Not to worry, I have it working now. I can play with the screens and work it out.

Paul, if you need any more help, you can always post your .story file here for folks to have a look