Shooting target!

Jan 30, 2015

Hi there, 

I am trying to create a 'game' whereby I have an object (gun) which shoots antibodies (trigger on click gun to start motion path on antibody) at a pathogen (repeating motion path on this to make it jump). I would like to create a trigger which shows a layer when the pathogen is 'hit'. Any ideas of how this can be achieved. I'm stuck!

Thanks in advance, 

Nina 

4 Replies
Nina DeFranco

Hi Mike, 

Thanks for your reply! Yes this example is similar to what I was hoping to achieve. Are there instructions on how this was accomplished? Currently I just have the alien jumping up and down a little and it getting hit no matter what the user does. It would be great to make it a little more advanced! 

Thanks,

Nina 

Linda Lorenzetti

Hi Nina,

I used a slider to launch the records at the zombie.  Since there is no way of determining if there was an actual hit, I highlighted the zombie at certain points of the game and awarded points if the slider was in the correct location to have hit the zombie, when it was highlighted.

I hope that makes sense to you.

 

Linda

 

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