Simulating stretching of a wire in Drag and Drop
Just wondered if anyone else has tried to create a drag and drop for a wire with a connection point on the end.
The learner will be dragging the connection tip of the wire to a spot to connect it to (drop area - blue circle at top of image). The proper effect should have the wire's length "stretching " as it it pulled/dragged around to different areas.
This post gave an idea to do this with states.. meaning change the state of the drag object/image depending when on the screen it's being dragged, using hotspots, etc. This initially sounded like a good idea.
This Articulate tutorial video explains using states/triggers as well but using an image that isn't supposed to "stretch".
However, the states of a wire are a bit different than other objects/images. Basically what happens when the wire is dragged to a hotspot above it. the point of origin changes and it doesn't stay anchored to the bottom (as I originally thought might happen). It ends up being a somewhat choppy experience.
Does anyone know of a way to have the wire stay anchored to an "origin" point and be able to be dragged/stretched from there?
Or other ideas on how to get it to look right with drag and drop? (using other interaction in SL2). Surely this must be possible in some way.