SL3 wrongly flipping objects on a motion path by 180 degrees when published
This is a bizarre SL3 problem that needs fixing.
We have a .png image of an aircraft which is moved along a freeform motion path. The option is set to 'orient shape to path'. The source image has the aircraft pointing upwards at 12 o'clock. At the start of the animation, the aircraft image rotation has been set to 302 degrees.
When the project is previewed, the aircraft appears pointing correctly to the North West and moves correctly along the path.
However, when the project (which is quite large) is published for CD and the .exe runs locally, the aircraft image is rotated and pointing roughly South East. It then moves correctly up the motion path, but tail first!
So I inserted a 'dummy' slide before this slide, with a simple motion path animation of the same aircraft .png. When I published the entire course again, the aircraft on this dummy slide AND the slide which previously showed the image 'flipping' error now worked OK.
Has anyone else experienced this problem?