So much years and still I can't choose "Timeline starts" for sound object...?


Recently I've been thinking about upgrading to Storyline 2. One of the most annoyable things in SL1 was impossibility to bind triggers with sound. You know, I want to highlight part of the text while lector is reading it for example. And instead of just changing state of object when timeline starts for sound 1, I must add some silly rectangle out of box, which lasts exactly the same amount of time as my sound, so I can trigger the effect.

Why that wasn't implemented in SL2? It's just another object with duration on a timeline, what's the problem/

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