states for flash elements
Dec 04, 2012
I'm building a game like training - you got some money and each correct answer you get some more.
I wish to insert a flash element that will "grow" every time the user answer a correct answer.
I though to do this with variables and states - but found that i cannot enter states for a flash element.
(that mean i cannot hide a flash element as well...)
do anyone know what i can do to make this work?
(one more thing - i cannot play a flash by trigger only auto or by click)