Storyline 2: How to enable Next button in player after drag-drop activity is completed

Jan 13, 2016

For some reason the Next button will not enable after the four drop-drag items have been successfully dropped on each of the targets.  I am using a numeric variable and the counter is increasing to 1 when each item is dropped, and I have a trigger that states that the Next button is to change to Normal when the timeline starts on the slide and the 4 variable are each equal to 1. Any ideas why the Next button is not enabled? Please provide full directions or sample.

9 Replies
Walt Hamilton

Your trigger will check to see if the counter is 4 only one time - when the timeline starts.

You have a trigger that increases the counter. Attach another trigger to that action that checks to see if the counter is 4.

I suspect you have 4 of those, one each object. You will also have to have one to check the variable on each object.

Many people are tempted to create one trigger that checks "When variable changes", but those can sometimes encounter timing problems. I think using same action that increments the variable to check it is the most reliable and stable approach.

Walt Hamilton

The trigger to enable the Next button is activated only when the timeline starts, and never after that. Nothing on the slide restarts the slide timeline. That is why the trigger doesn't work.

What you need is for each of the drop shapes to be able to enable the Next button. Use your trigger, but attach it to the drop shapes, changing the "When" part of it to "When user drops shape on ..." insert appropriate target shape here, like this:

 

Use one for each box, and change the "Play" box to match the shape.

 

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