Storyline 3 | Audio does not play or is chopped off on slide revisit

Jan 17, 2018

I've been working in Storyline 3 since a few week after its release and have noticed some audio issues in both preview mode and published html5 courses.

Preview:

The first time through is always great, no problems. If I click Replay from the dropdown in the ribbon at the top it seems to pick and choose what audio will play or it will chop the first 2-10 seconds off of the beginning of the audio.

 

Published html5:

The first time through is always great, no problems. If use the replay icon or select the same slide I'm on from the course menu it seems to pick and choose what audio will play or it will chop the first 2-10 seconds off of the beginning of the audio.

Tested in Chrome, Firefox, and IE (Edge). All browsers are running latest versions. Running on Windows 10. Storyline 3 is also updated to latest version.

 

Bandaid:

So far my workaround is to set triggers to play media at specific times or cues, this works most of the time but not always. 

Clients are complaining and the whole issue is really starting to cause headaches. Can we get this fixed?

19 Replies
Brett Schlagel

Hi Mohan!

I submitted my case and did receive feedback that it appears to be a bug. Since then I have not received any other correspondence regarding this issue. Still a very big headache for myself and the rest of the team in my office. We did notice that the issues seem to be more prevalent when we use a "replace" audio option to insert revised audio, so we've now made it a practice to always import audio as a new file.  It still persists randomly, though. We've also been adding a quarter to a half second of silence to the beginning of the actual audio files to accommodate for the amount being clipped on revisit. 

Hopefully Articulate will address this issue sooner rather than later, but that's not been my experience. 

Ashley Terwilliger-Pollard

Hi Brett and Mohan, 

I'm sorry that you're both struggling with this issue, but I've also connected the report filed to this ELH discussion so we can update you here as soon as we have any other info. 

Also, I do see one of the other workarounds noted was to "remove the trigger that will play the media when the timeline starts" so I wanted to share that in case it helps with your set up!

Brett Schlagel

Hi Ashley,

Thanks for chiming in. The addition of the trigger you are mentioning was implemented as a temporary workaround for the issue we are discussing. It was the first workaround I implemented and was able to use as a crude band-aid for one client course. For reasons unknown to me, this didn't work going forward as it did for the course in which I had initially experienced this issue. 

Chris S.

Hi everyone

I came across this post while searching for a solution to exact this problem.

By trying different things I found one solution that works perfect in my case.

My audio is in sync with shapes appearing at certain points on my time line and it starts with the appearance of one shape. Instead of adjusting the audio sniped by dragging along the time line I set a trigger: "play audio when state of object is normal". Once the time line reaches the point where the object appears, the audio starts - every time, also when revisiting, from the beginning without clipping off the beginning. At least in the preview, lets hope it works as well in the published version.

I have not tried if it also works when the "trigger object" is there from the start of the time line. 

hope that helps.

Stephanie Mack

Hi, 

I am having an issue where when I hit replay my audio does not restart on my slide, only the animation restarts. My current trigger is set for the audio to play when the animation enters the slide. I have my slide properties as reset to initial state. This issue isn't occurring on my other slides.  I can't see that there are any variables to fix this either. Help! 

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