Storyline2 animations

Mar 17, 2016

How would I synchronize animations? I would like to add motion to an icon and have it move around the screen in a specific pattern, I am not sure how to do this in Storyline like I would in powerpoint. I have added motion paths, but how do i get them to play in order?

6 Replies
Christie Pollick

Hi, Robert -- It's always a good idea to attach your .story file, or if privacy is an issue, a pared-down sample that illustrates the behavior you are seeing so that people in the community can take a closer look and make more specific suggestions based on the set up in your file.

Please use the ADD ATTACHMENT button in the bottom left corner of the reply box in the thread, and you can browse for the file from there.

Robert Greska

Hello,

I have attached my slide with animation. There is a lot going on here, but it is very simple. I have done this is PowerPoint before and recorded it in Studio and then played with the synchronization. I am not sure how to get any of it to work in Storyline. I know i must do something with the relative start points, but i must be missing something there :(

Any help would be appreciated.  

-Bob

Walt Hamilton

Bob,

I looked at your slide. It's a lot easier to see what is happening if you make everythjing invisible except Picture3.

It will work as you have it, if you make two changes:

Change path 2, 8, and 9 so they don't have relative starts. Then change the timing. Those paths start every 1 second, but have a 2 second duration, so they don't finish one path before they start the next.

If you want to use relative paths, you must build them all to start from the same spot. Imagine creating  path 1, then creating path 2  3 inches over to its right. If path 2 has an absolute path, it will move from the spot where you created it. If path 2 has a relative path, it will move 3 inches to the right from where path 1 ends, and then move.

On the other hand, if you want to use your slide with relative paths, click the animation tab, and move all the little green "Ghost locks back on top of the original. that way each relative path will start where the lock ends up from its previous move.

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