Strange things happening with animated GIFs
I recently upgraded to Storyline 360 (YAY!), but I am starting to see some weird happenings with GIF animations I am trying to use in a game activity.
Using Crazytalk Animator 3, I am creating an animated GIF with transparency - it is the head of a cartoon character that pops up in the "Correct" layer for a question - after it appears, it zooms large (whole screen) and fades away. Then a on timeline end trigger, it automatically jumps to the next question.
The GIF looks great playing in a preview, but as soon as I bring it into Storyline, weird things begin to happen:
- Animation plays very slowly. I keep making faster and faster animations just to try and get the one in Storyline to play at a speed closer to what I want.
- Transparency glitches:
- As animation nears the end when it is filling up the screen, the eyes and mouth of the character suddenly become transparent.
- In my most recent GIF test file, Storyline cropped it to a square at the end, with a black box where the transparency should be.
I'm including a couple of my GIF versions where I've been playing with the settings and time.
Thanks for any help you can give!