Text Field Activity
Nov 14, 2016
Hi,
I have build an activity using text fields and when the user types the correct answer and presses 'Enter' on the keyboard a green tick will appear next to it.
I have tested this activity in Articulate 360 and I can't get to the tick to appear on an iPad. I am guessing that this is because a iPad doesn't recognise the 'Enter' key. The activity works fine when attempting on a computer.
Can someone please help me come up with a way to have an automatic tick appear when the correct answer is typed in the text field.
Cheers,
Megan
8 Replies
Hi Megan
is the green tick a shape or a button beside the text box?
Hi Wendy,
It is a shape. I have attached a file of how I have build it.
Hi Megan
just confirming - the file you have uploaded is SL2 not 360? Also I see you are publishing for AMP as well as html5 - are you testing on the ipad with html5 or the mobile player?
Let's just scratch the bit about using 360.
The file I uploaded was just a test it threw together quickly. The original file is built in SL2 and the LMS settings are only for HTML 5 output.
Hi Megan
I changed the order of your triggers
and the file works for me on the ipad by using the 'return' key
Here is the html5 uploaded to my webserver you can test it yourself
http://www.fuziondezign.com.au/SL360/Text_Entry_Test%20-%20Storyline%20output/story_html5.html
hmmm that is strange.... glad someone can get it to work :)
Do you know of a way to remove the last step of pressing the enter key and having it appear automatically?
In order for the answer to get 'validated' by SL, the user has to click something so the 'control loses focus' and the answer in the text box is evaluated.
Are you using the player buttons? Can you set it up as a Fill in the Blank quiz slide where they click Submit?
Or you could have a 'check my answer' button that they click that reveals the green tick - that could be used on desktop or ipad
There are a lot of drag and drop fill in the blank activities used in this set of resources. A text field gives the user a different type of interactivity.
Thank you, that could be a good work around!
Cheers,
Megan
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