Timeline reaches one cue point to activate one button
Apr 06, 2015
Hello Heroes!
I have a question to about in Articulate Storyline 1.
I was using Storyline 2 and I loved it but I have to use 1 now because this is what my company has now. But I have encountered a little issue.
What will be on the slide: one video (9 minutes), and one next button.
My ideal end result of this slide: when the video reaches maybe 8 minutes, my "next" button will be activated and the learner can click on it later to move on.
Therefore: I created a variable (true or false)
I created a cue point at approximately at 8 minutes.
I wanted to set the variable from false to true when the timeline reaches 8 minutes (reaches the cue point) and then I can activate the button when the variable becomes true. however, i don't find it as an option in the trigger window thingy.
Did I do something wrong about the cue point? Or Storyline 1 does not offer that trigger function? Is there any other ways to make it happen?
Thank you very much!
Happy Easter! / Happy Passover!
Zoe
M
5 Replies
Hi, Zoe - Just to clarify, the project you are referring to was created using Storyline 1, correct? Just asking in case it was originally created with Storyline 2 (as it will not be ‘backwards compatible’ with Storyline 1). So, to answer your question, SL1 does not have the same options to trigger based on the timeline reaching a designated cue point, however, you might find this discussion useful for a workaround. Hope that helps!
In SL1, you could place an object offstage and ajust its starting point to 8 min. Then, add a trigger to the object that changes the variable when the object's timeline starts.
Hi Christie,
Yeah I am using SL1. Too bad users cannot use that great functionality in SL1 (timeline reaching a designated cue point) but thank you for your thread to another question! Very useful!!
Thanks! :)))
Hi Michael,
Thank you for your advice! This is exactly what I found from Christine's thread as well! Totally working! Thanks :))
Happy to help, Zoe, and thanks for your input, Michael!
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