Timeline Timing Being Negated by Change State Triggers
Sep 28, 2015
I was exploring different closed caption methods and tried a version where I had text boxes set to different timing within the Timeline:
I also had On and Off buttons. The On button set the state of both CC text frames to Normal. The Off button set the state of both CC text frames to Hidden.
Unfortunately, those Change State triggers seemed to override the Timeline-based timing, so if you clicked the On button before the 15.5 second mark (before CC text 2 was timed to enter), you would see both CC text frames.
Is this just a reality of Storyline, that the Trigger panel's triggers override actions generated through Timeline timing?
5 Replies
This can be done with one text box. Put a variable in the box, and use the timeline to change its content. Then whenever the box is visible, the content is appropriate.
Hi, Douglas -- Please give Walt's suggestion a try and let us know if that is what you had in mind, or if you would still like further assistance. :)
Thanks y'all. Found this video soon after posting: https://player.vimeo.com/video/204930000
It operates on same principle as Walt's suggestion but elaborates on the suggestion through the incorporation of off-stage shapes.
In case the video goes down, here's its basic method:
Worked great. Thanks!
That's great news, Douglas! Thank you for the update, and for the detailed steps that did the trick for you. :)
There is another way of getting around this issue.
I discovered that if you place each object that you want to perform a state change on into a group (this can be with a dummy object off to the side of the stage or hidden from view), then doing this will keep everything on your timeline in tact when the state change happens.
Just make sure to put any animations used on the objects onto the group instead.
I have put a demo of this on my website for anyone to download and check out: http://www.chdigitalsolutions.co.uk/free-storyline-templates/
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