I'm working on a course where I need to limit the learner from skipping around the course, but be able to progress to the next slide when they are ready to move on. Currently, the next button will only work once the timeline has ended. Is there a way to work around this that doesn't involve creating custom progression buttons or making the timeline 1 second? Thank you for your input!
What determines the learner is ready to move on? You can restrict the Next button by disabling it until certain conditions are met. You can use states or variables to determine the conditions. You can also restrict the navigation so that they can't skip in the player settings.
Hi Wendy - this was great information however it is not what I was looking for. I need something that would bring up the Close slide layer which tells the user they must finish the current lesson before they go to the next. They when finished the lesson and move on. I'll try to send you an example
An example would definitely help. There's multiple ways to accomplish what you're looking for and some are easier depending on what exactly you're doing.
Okay I have to make the example because the company will not let work go out - proprietary and all. Give me a little time to get something together. Thanks for your help in advance.
I'm not sure this will come through because of the restrictions placed on our files. Nonetheless I will try to send it on.
I need for the Next and Previous buttons when click to go to a slide layer called Close. This layer tells the user that they must finish all the layers before they can move on. Once they finish all the layers they can then click the Next button and it will take them to the Next slide. I also want the arrows to (the ones in blue) to turn to green to indicate that they did indeed review the content well lets just say they click on the correct button. Let me know if you have questions.
I took a look at your story and started making a couple of fixes but I think you can simplify a few of the design aspects. I don't believe your trigger to change the black arrow to green will fire since you have it tied to click on the Chevron. You have a Hot Spot over it so they'll never be able to click it.
Instead of tying the Close layer to Next button, might be easier to change Player setting to Restricted navigation (Next is disabled until they complete everything).
Trigger to Jump to next slide should be AND instead of OR if you want them to visit all layers first. I've had trouble with the Visited state and usually make a Complete state instead.
Not sure why Next/Previous button is hidden in the layers. Might want to remove. Also, you have another Next button on the layers to advance. Might want to get rid of that and just close the layer.
Correction: You were correct. Trigger to Jump to Next should be OR.
I made the changes so triggers to green arrows happen on click of Hot Spots (instead of Chevrons). File attached.
Trigger to Jump to Next slide - I removed all of the conditions and instead changed the state of the LayersComplete rectangle to Complete. This state change allows the next button to go to next slide.
You will probably want to remove those extra next buttons on the layers to advance to the next chevron. If they use that instead of clicking on hot spots, triggers to change to green arrows won't fire.
Thank you so much Mike. My heads been spinning on these triggers and I'm sure I have way more than I need. Again thank yo very, very much! I'll go and clean things up. Thanks for the help I needed it especially since I'm a day behind schedule. May I one day return the favor.
Glad it helped! Just so you know, my head was spinning just a little while ago and I'm only getting comfortable now after all of the help other people provided me. I'm paying it forward now but I still have a lot to learn.
Mike just when you thought you had gotten rid of me I'm back. I have a question for you. Do I need to make States called "not complete" I'm a little confused.
Okay I've got this working great. The only thing I'm unable to do is to get the my Next and Back buttons to move to the next slide. They successfully display the Close layers' message about not being able to move forward I just can't get the darn slide to move forward after they click all the layers. Help anyone that is still out there.... :)
Okay I've got the Buttons working for the dialog box to appear if the user has not gone through the lesson. But I have not gotten it so that the user can click the Next button to advance to the next slide.
I'll try to send you another file that will mirror this activity.
23 Replies
Stacy,
What determines the learner is ready to move on? You can restrict the Next button by disabling it until certain conditions are met. You can use states or variables to determine the conditions. You can also restrict the navigation so that they can't skip in the player settings.
Mike
Thanks Mike do you have any example of this behavior for example a trigger with the variables present?
Thanks in advance.
Hi Maree
this KB article may help you
Thank you, Wendy! I'll go check it out right now. :)
Hi Wendy - this was great information however it is not what I was looking for. I need something that would bring up the Close slide layer which tells the user they must finish the current lesson before they go to the next. They when finished the lesson and move on. I'll try to send you an example
Sure Maree - an example would be great.
An example would definitely help. There's multiple ways to accomplish what you're looking for and some are easier depending on what exactly you're doing.
Okay I have to make the example because the company will not let work go out - proprietary and all. Give me a little time to get something together. Thanks for your help in advance.
I'm not sure this will come through because of the restrictions placed on our files. Nonetheless I will try to send it on.
I need for the Next and Previous buttons when click to go to a slide layer called Close. This layer tells the user that they must finish all the layers before they can move on. Once they finish all the layers they can then click the Next button and it will take them to the Next slide. I also want the arrows to (the ones in blue) to turn to green to indicate that they did indeed review the content well lets just say they click on the correct button. Let me know if you have questions.
Maree,
I took a look at your story and started making a couple of fixes but I think you can simplify a few of the design aspects. I don't believe your trigger to change the black arrow to green will fire since you have it tied to click on the Chevron. You have a Hot Spot over it so they'll never be able to click it.
Instead of tying the Close layer to Next button, might be easier to change Player setting to Restricted navigation (Next is disabled until they complete everything).
Trigger to Jump to next slide should be AND instead of OR if you want them to visit all layers first. I've had trouble with the Visited state and usually make a Complete state instead.
Not sure why Next/Previous button is hidden in the layers. Might want to remove.
Also, you have another Next button on the layers to advance. Might want to get rid of that and just close the layer.
I'll try to update the file shortly.
Mike
Maree,
Correction: You were correct. Trigger to Jump to Next should be OR.
I made the changes so triggers to green arrows happen on click of Hot Spots (instead of Chevrons). File attached.
Trigger to Jump to Next slide - I removed all of the conditions and instead changed the state of the LayersComplete rectangle to Complete. This state change allows the next button to go to next slide.
You will probably want to remove those extra next buttons on the layers to advance to the next chevron. If they use that instead of clicking on hot spots, triggers to change to green arrows won't fire.
Hope this helped.
Mike
Darn multi-tasking! File really attached this time.
Thank you so much Mike. My heads been spinning on these triggers and I'm sure I have way more than I need. Again thank yo very, very much! I'll go and clean things up. Thanks for the help I needed it especially since I'm a day behind schedule. May I one day return the favor.
Glad it helped! Just so you know, my head was spinning just a little while ago and I'm only getting comfortable now after all of the help other people provided me. I'm paying it forward now but I still have a lot to learn.
Mike just when you thought you had gotten rid of me I'm back. I have a question for you. Do I need to make States called "not complete" I'm a little confused.
Also did you have to create a layer called LayerComplete?
Okay I've got this working great. The only thing I'm unable to do is to get the my Next and Back buttons to move to the next slide. They successfully display the Close layers' message about not being able to move forward I just can't get the darn slide to move forward after they click all the layers. Help anyone that is still out there.... :)
Can you share the file with what you have setup now Maree?
Sure
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This post was removed by the author
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Okay I've got the Buttons working for the dialog box to appear if the user has not gone through the lesson. But I have not gotten it so that the user can click the Next button to advance to the next slide.
I'll try to send you another file that will mirror this activity.
Okay I have it working on my end. Try this file please!
I want to thank you very much for all the help you have provided thus far. :)
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