Trigger order is misbehaving
I am creating a drag and drop activity to create a square shape. I have 6 triggers to check whether there is a square shape then show the correct layer. Finally in last i have created a trigger to show the incorrect layer if all previous triggers condition do not match and they do not get activate. but storyline always activate the last trigger in all case even the condition of any previous trigger is true. I have to fix it by today. Please help.