Triggering a layer while dropping it onto the drop zone, stops this drag and drop function (Return item to start point if dropped outside a correct drop target)

I made a freeform drag and drop slide which has it's own feedback layers (correct and incorrect). When I drag an item and drop it onto an incorrect drop zone I have it so that it would just reset itself and go back to it's original place. When I drag an item and drop it onto a correct drop zone, the dragged item stays on the drop zone, and I lock it with a layer that contains a hotspot that covers the drop zone, so they can't pick it up anymore. This all worked fine until I strated using my layers to tell the user if they had the right answer or the wrong anser. If I trigger the (incorrect) layer, the dragged item does not reset to it's original place anymore, and  the (Return item to start point if dropped outside a correct drop target) somehow no longer works. 

1 Reply
Ashley Terwilliger

Hi Christian,

Once you start adding additional triggers and behaviors to the drag and drop, that'll override the built in behavior such as changing the state, snapping a dropped item, or returning it back to it's starting point. Unfortunately if you need those things to also happen, you'll need to look at setting up a more custom drag and drop interaction instead of using the built in option of Storyline.