Tying a trigger to objects
Hello - I havethree characters on a screen with triggers set up to display their thoughts (change their state) when the learner mouses over them. These hover triggers are set to restore so that the thought bubbles go away when the learner mouses away. I also have a Next button set to Hidden which I would like to appear (change state to Normal) once all of the characters have been moused over.
What recommendations are there for how to go about this with the cleanest "programming"?
thanks in advance!