Typing Game
Apr 12, 2016
By
Kat Woods
Hello Everyone,
I am interested in creating a course to help develop typing skills. I wanted to create one based on an underwater scene where a shark is based on one side of the screen and as you type (a word that drops down from the top of the screen) correctly, then shark will not move but if you type one incorrectly the shark moves towards your character on the left. I am fairly proficient with Articulate and creating triggers, but I admit that I am looking for ideas on this one. Thank you all in advance.
Side note: I understand the lengths at which the work will involve and am prepared to log hours!
3 Replies
Hi Kat
if you already have a shell of the source file created might pay to upload that so people can work with your setup and offer some suggestions. I'd also post this in the Building Better Course forum
Wendy,
I unfortunately do not have anything at this time, just looking to see if anyone has any experience with this or ideas. I am not sure how to go about it. And thank you for the suggestions! :) I will post there.
Hello Everyone, I was able to accomplish my goal and thought I would share it here. I am still very new to articulate so the layers and triggers are messy, but testing so far all has gone as planned. The only downside at this point is when "unpausing" or resuming the game the focus no longer is the text field and so the cursor leaves, making it hard to click in the box before typing. This was a bit challenging but I welcome feedback and suggestions. Thank you all for the support and let me know what you think!
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