The user will have to return to the menu slide after completing each scene. You could program the menu slide to automatically advance to the End of course with the condition that the user has completed all of the other scenes. However, that could be jarring to the user. It would also prevent them from revisiting a scene if they wanted to. So I recommend adding a button that jumps to the End, and keep it Hidden or Disabled until all the scenes are completed.
Julia, if I had a menu slide (let's say it had three buttons that led to three scenes I wanted people to complete), I would create a variable to be triggered at the end of each scene:
When timeline starts, toggle SceneAComplate to true
When timeline starts, toggle SceneBComplate to true
When timeline starts, toggle SceneCComplate to true etc.
Back on the main menu, when timeline starts, if ALL of SceneAComplete, SceneBComplete, SceneCComplete are TRUE, change state of exit button to Normal. The exit button would have been disabled or hidden previously.
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This post explains how to create a custom menu slide that tracks completion of multiple scenes.
https://community.articulate.com/discussions/building-better-courses/create-a-custom-menu-slide
The user will have to return to the menu slide after completing each scene. You could program the menu slide to automatically advance to the End of course with the condition that the user has completed all of the other scenes. However, that could be jarring to the user. It would also prevent them from revisiting a scene if they wanted to. So I recommend adding a button that jumps to the End, and keep it Hidden or Disabled until all the scenes are completed.
how do you make a button "Disabled" or Hidden until all the menu items have been reviewed?
Julia, if I had a menu slide (let's say it had three buttons that led to three scenes I wanted people to complete), I would create a variable to be triggered at the end of each scene:
When timeline starts, toggle SceneAComplate to true
When timeline starts, toggle SceneBComplate to true
When timeline starts, toggle SceneCComplate to true etc.
Back on the main menu, when timeline starts, if ALL of SceneAComplete, SceneBComplete, SceneCComplete are TRUE, change state of exit button to Normal. The exit button would have been disabled or hidden previously.
Details are in the post I linked to in my previous reply.
Im struggling to find how to do this on my storyline. Under the Trigger Wizard how to i make that happen? Am i looking in the right place?
https://www.youtube.com/watch?v=SeFHyEeqtPk
Nevermind! This Youtube video taught how to add variables , but your direction tied in with that as well! thank you