Using Question Banks with Variables and Triggers
I'm trying to figure out if what I'd like to do is possible in Storyline. I believe it is, I just can't seem to find the information I need to do it.
Here's the gist: We're building a training in the style of an old video game. At certain places in the 'game' we will jump to a question from the Question Bank (randomized). If they get the answer correct, it will jump to a scene of your character attacking the enemy, and the enemy's health bar will drop (so I'll need a variable, call it EnemyHealth to change by one when hit). If you get the answer wrong, your health bar will drop (variable HeroHealth). This will continue until one health bar reaches zero, at which time you will either jump back to the beginning or move on. How can I tie the result of a question answer from the question bank to a trigger that changes a specific variable? I hope my question makes sense!