Using slider to trigger to a slide if paused/stopped at certain increments
May 19, 2017
Good morning all.
I have been building an interactive module in which the learning can control the movements of a aircraft door using a transparent slider.
Now I have the door handle moving perfectly but now come across a barrier.
Basically the user should operate the handle (using the transparent slider) and stop/pause the movement of the handle to carry out a check, in affect pausing the movement/stopping the movement of the slider.
What I want is when the user performs this action, stopping/pausing or releasing mouse/finger from slider i.e. between increments 3 - 15 it has a trigger which takes the user to another slide.
Is this possible, if not anyone got a good suggestion to achieve this another way?
I have including an example of the slides with the working slider.
Thank you in advance for your help.
Sorry just updated @1130 - Have updated the attachment
7 Replies
Hey Adam, Here is a method most people don't know of within Sliders. You can add states to them and apply triggers to those states. I created a Down State on your Slider1 and applied your numerical conditionals when the Slider1 state is NOT Down. I love simulation work like this, and your door is Great! Here's the fix.
Hi Richard
This is fantastic and a huge help. And another neat trick learnt in regards to sliders and states.
It will certainly help towards the planned resource of training for doors.
I just wonder is there a way of setting a trigger if the movement of the handle stops/paused by the user if they do not have finger/mouse down if that makes sense.
Well a pause would take into account a certain amount of time held in place. If you create a Timer layer with a timeline of this number of seconds you want(until it goes to next slide), you could have a trigger to Show this Timer layer when the slider moves and in between your activation points. However the trick here is to show another layer(Timer Killer) using opposite conditionals to Hide Timer layer when not in the activation zone. This will avoid trigger conflicts.
Hi Adam, I should have mentioned in my last post that I attached a .story that does exactly what you requested. Just in case you only saw my reply within email.
Hi Richard,
I have been testing today and inputting your excellent advice into the course design and it works a treat. It now replicates very well as crew would pause and stop the movement at by a certain point to carry out a check before continuing to move the handle.
With this great trick in building in a pause it allows me to add triggers to a light box asking the question what check a crew member would carry out before coming back to the slide and then continuing to open the door.
Your help has been of so much value, thank you
That's a nice touch in using a light box. I have to say I'm a bit envious of the cool sims you get to build. You're very welcome and best of luck to you.
Once complete, I will share with the community
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