Using sliders instead of paging arrows as a course navigation tool?
I have been experimenting with using sliders as the paging method in a custom player that has none of the default controls active. It works paging forward, but paging back results in a "sticky" slider button that isn't jumping to the correct place on the slider track, or shows the wrong screen, or won't even drag to the first screen again. I'm wondering if using sliders for this purpose is even a good idea.
Here's what I've tried so far with a 4 screen section:
- Added an initial slider (slider 1) to screen 1; added triggers for each of the next 3 screens for the jumps according to the position of the slider button. Start: 0, End: 3, initial: 0, step 1
- Copied slider to screen 2 and named it slider2; adjusted screen jump triggers
- Repeated process for screens 3 and 4
- Published to test
- Encountered issues as described above.
Is there a reset or something I need to add to make the backward slider sequence work correctly? Any help appreciated. Thanks.