In the attached example I have used a variable (ClickCount), which increases by one each time the user clicks outside the rectangle provided the rectangle has already been visited. A trigger then advances to the next slide when the user clicks outside the rectangle provided ClickCount is equal to 2.
I have set up a button on the second slide so that you can return to the first slide and repeat the process. Two other triggers on the first slide set the ClickCount variable back to zero and the state of the rectangle back to Normal when the timeline starts so that the slide is reset if the user revisits it.
A double-click on the mouse button will also advance the slide as this counts as two clicks.
Further to my last post, if you simply wish to change the state of an object instead of advance to the next slide, all you have to do is to edit your trigger to Change State of Object rather than Jump to Slide. the condition will still remain the same.
3 Replies
Hi Sofia,
In the attached example I have used a variable (ClickCount), which increases by one each time the user clicks outside the rectangle provided the rectangle has already been visited. A trigger then advances to the next slide when the user clicks outside the rectangle provided ClickCount is equal to 2.
I have set up a button on the second slide so that you can return to the first slide and repeat the process. Two other triggers on the first slide set the ClickCount variable back to zero and the state of the rectangle back to Normal when the timeline starts so that the slide is reset if the user revisits it.
A double-click on the mouse button will also advance the slide as this counts as two clicks.
Hope this helps.
Hi Sofia,
Further to my last post, if you simply wish to change the state of an object instead of advance to the next slide, all you have to do is to edit your trigger to Change State of Object rather than Jump to Slide. the condition will still remain the same.
Thanks I'll try this.
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