Is there a variable that can be manipulated that determines the score of the a quiz? There is Results.PassPercent, Results.PassPoints, Results.ScorePercent and Results.ScorePoints. Is there a variable for the total points possible on a quiz?

There isn't a built-in "total points possible" variable, but you can modify the text on the results slide to include the total number of points available like this:

This displays the learner's score in a percent and total number questions answered correct of the total number of questions. For example, 6 correct of 15.

Thanks but no. I'm trying to use a set number to generate the overall score from, which is reported to the LMS. I'm using a timer and when the course times out the possible points that SL is using to generate the score isn't the number I need. SL is only using the possible points up to the point the user completed instead of the max number of possible points for the entire course. The math is wrong. This seems so simple yet it's not.

Thanks for clarifying that, J P. Hopefully someone from the community can offer more insight on how to set this up. In the meantime, take a look at the recommendation from Paul in this thread:

Create a new number variable, varTotalPossible.

The following triggers will be triggered when the timeline starts the results slide.

Trigger1: Assign varTotalPossible with the value in Results.PassPoints

Trigger2: Multiply varTotalPossible by 100.

Trigger3: Divide varTotalPossible by Results.PassPercent.

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## 3 Replies

Hi there J P,

There isn't a built-in "total points possible" variable, but you can modify the text on the results slide to include the total number of points available like this:

This displays the learner's score in a percent and total number questions answered correct of the total number of questions. For example, 6 correct of 15.

I hope this helps!

Thanks but no. I'm trying to use a set number to generate the overall score from, which is reported to the LMS. I'm using a timer and when the course times out the possible points that SL is using to generate the score isn't the number I need. SL is only using the possible points up to the point the user completed instead of the max number of possible points for the entire course. The math is wrong. This seems so simple yet it's not.

Thanks for clarifying that, J P. Hopefully someone from the community can offer more insight on how to set this up. In the meantime, take a look at the recommendation from Paul in this thread:

Create a new number variable, varTotalPossible.The following triggers will be triggered when the timeline starts the results slide.Trigger1:Assign varTotalPossible with the value in Results.PassPointsTrigger2:Multiply varTotalPossible by 100.Trigger3:Divide varTotalPossible by Results.PassPercent.