Actually, those instructions are pretty loose with their terms. What you are looking for is an object to allow a learner to input data. Once that happens, the data is stored in a variable so it can be accessed later, and in other locations. So you won't actually see the variable - you never see variables; they are like invisible post-it notes. You don't see them, but you can use the information on them.
On your menu, click Insert, and go to Input, and you'll see this:
The circled critter is the data entry object, that you draw on your stage. Then when the learner types into the box, what is typed is placed into a data container (variable). Creating the data entry object automatically creates the variable (which you can see by managing variables).
Go back to step 3 in the instructions to learn how to use the information in the variable.
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Actually, those instructions are pretty loose with their terms. What you are looking for is an object to allow a learner to input data. Once that happens, the data is stored in a variable so it can be accessed later, and in other locations. So you won't actually see the variable - you never see variables; they are like invisible post-it notes. You don't see them, but you can use the information on them.
On your menu, click Insert, and go to Input, and you'll see this:
The circled critter is the data entry object, that you draw on your stage. Then when the learner types into the box, what is typed is placed into a data container (variable). Creating the data entry object automatically creates the variable (which you can see by managing variables).
Go back to step 3 in the instructions to learn how to use the information in the variable.
Will do.
Thanks again for your help, Walt!
Holly
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