Variables make drag drop goofy.
I'm looking to let a student design an avatar to use in the lesson AND THEN they can also put glasses or a mustache on them. I wanted to set it up using true false triggers on all the elements of a drag drop interaction. I don't want the items to snap to the drop target, but to be free. It works great until I add the triggers, then regardless of what I do, the drop items always snap to the center of the drop target (when I need them to be free).
If you look at my sample file, you can see that you drag the male or the female. If you drag any of the black elements, it works great. If you drag the glasses that I have color coded as red, the glasses snap to the center of the drop.
Anyone know how to solve this? Or have a creative work around???