Why is Storyline resizing my images?
Apr 30, 2018
I am doing a website simulation in Storyline 360. I have a screencapture that is 809 pixels wide by 4000 pixels tall. I want to make scrolling effect using a motion path animation. The problem is my screencapture gets resized to 374 pixels wide in Storyline and the text gets very blurry when I resize back to its original dimensions (809 pixels wide).
I tried using a larger image (1600 pixels wide), but it also gets resized by Storyline to 374 pixels wide!
I was wondering why my other screencaptures that are the exact dimensions as my slides were not being resized. So I duplicated my 809 x 4000 px screencapture and cropped it in Photoshop to 809 x 460 px. When I insert it in Storyline, it remains at it’s original size: 809 pixels wide.
The only difference between the 2 screencaptures is that the first one is taller than the slide. Why does Storyline resize images that are taller than the slide?
7 Replies
When you insert the image, Storyline is going to size it to fit the slide. You can go into the settings and change the percentage sizing.
I recorded a demo to show how to do that and how you could use the scrolling panel to get the scrolling effect you want rather than doing a motion path animation.
Hi Tom,
Thanks for the reply. I know that a large image will display to fit the slide, but the problem is that the original size of the image is not maintained for some reason. I recorded a video
to demonstrate what is happening. I also attached the original files to see if you will experience the same problem.
As for the scrolling panel, this is not the effect I want. I want the image to scroll by itself, not the student to scroll manually.
I'm running into the same issue. I'll see if I can find out more about what Storyline does to the imported image.
Here's a simple workaround until we have something more definitive.
I'd cut the image up into those sizes where you had no degradation and then insert them into Storyline and stack them to look like a single image. Then group and apply the motion path to the group. That's why I did in the recording above.
Hope that helps.
It's not a bug. SL has the 2048x2048 contstraint because of screenrecording and DirectX 9 (from what I understand). Thus to insert images larger than that the option above works.
I got it to work with 2 shorter images using your workaround. Thanks for your help Tom!
Cool. Not a perfect solution, but one that gets what you need.
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